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 Epic 6 Solus Aurum

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Crimson
Beloved Troll
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PostSubject: Epic 6 Solus Aurum   Tue Sep 08, 2009 10:20 pm

They're done with the new epic website.

http://rappelz.gpotato.com/solusaurum/
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Living
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PostSubject: Re: Epic 6 Solus Aurum   Tue Sep 08, 2009 10:42 pm

I hope the new dungeon really worth it
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ChibiBobo
OMG BUNNIES
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 12:30 am

OMG MOON BUNNIES!!!!!!!!!!!!!!!!!!!!!!
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Toothfairy
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 1:08 am

Flea Market: Open For Business
I had to smile. ^^ An add-on from the Sims2 is called "Open for business".

Loading screens now include a progress bar!

Now THIS is something useful. It's a start. ^^

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HeavenHealer
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 4:37 am

Toothfairy wrote:
Flea Market: Open For Business
I had to smile. ^^ An add-on from the Sims2 is called "Open for business".

Loading screens now include a progress bar!

Now THIS is something useful. It's a start. ^^


that progress bar was way annoying on KTS it was stuck halfway through and then again when it was full
but it is kinda useful

omg the combination stuff, and the new rings and necklaces make me happy
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bjellicious
I'm Bjell, who r u?
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 6:19 am

Awww, even I am excited.. I hope it will be more fun the part 1.. cause part1 didn't exactly get me to play more Sad
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Toothfairy
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 6:46 am

bjellicious wrote:
Awww, even I am excited.. I hope it will be more fun the part 1.. cause part1 didn't exactly get me to play more Sad

Of which part One are you talking?
Navislamia was the prologue, NOT part one.
Solus aurum = part one.

Why do people always have to emss up with epics? o.o

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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 6:55 am

Epic 6 is on part 2 right now. I don't recall which changes were done in which part, I'm sure someone else can say better. Solis Arum or whatnot will be Epic 6 part 3.

Unless you consider Navislamia to be Epic 6 Prologue or Part 0 or whatnot. It's not Epic 5 that's for sure.
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 8:45 am

Prologue
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MUFIAZA
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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 9:57 am

theres no info about 3rd job yet Sad Sad Sad Sad
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Celaxia

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PostSubject: Re: Epic 6 Solus Aurum   Wed Sep 09, 2009 10:47 am

Well i was going to suggest a location for shops as the current setup was causing lag issues, glad to see they figured that one out!
It seems by the creature item expert skill on the three new pets that the genie and Naga are going to be tier 4 (same as Angel) and the Octopus will be tier 2 (same as bp,rp and such). We will probably see the Octopus pretty quick the others probably not.
The new combo feature seems to be more than just adding to the enchantment process as it offers new ways to get items (no wonder skill cards drop rate has increased). I am reminded of Warhammer:onliine's Talisman/Potion making feature's which I enjoyed. The problem is Rappelz doesn't offer the players anything for free and it looks as though failures will be common place. I guess the game wouldn't exist without the possibility of failure as that makes items more rare. My only question is what's the failure rate like? Well only time will tell and to be honest I am more than ready for an update. The current version (whatever its called) didn't really do it for me.
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PostSubject: Re: Epic 6 Solus Aurum   Thu Sep 10, 2009 4:10 am

it was all easy to get the epics right until epic5, because it didnt have parts or "semi big" updates

the last big update we got with the navislamia was the prologue of epic6
so this makes the next one, epic6 itself, or part1 (if theyre planning on making a part2)

and the pet rarity.. didnt they say Genie is Cerb rarity? (or was it naga? pretty sure it wasnt naga)
then again Gnoll is angel /kenta rarity and there is only one tamed in our server
but it hasnt been that long since they came out + they arent in the cs ..
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PostSubject: Re: Epic 6 Solus Aurum   Thu Sep 10, 2009 9:32 am

HeavenHealer wrote:
it was all easy to get the epics right until epic5, because it didnt have parts or "semi big" updates

the last big update we got with the navislamia was the prologue of epic6
so this makes the next one, epic6 itself, or part1 (if theyre planning on making a part2)

and the pet rarity.. didnt they say Genie is Cerb rarity? (or was it naga? pretty sure it wasnt naga)
then again Gnoll is angel /kenta rarity and there is only one tamed in our server
but it hasnt been that long since they came out + they arent in the cs ..

O.O Cerb rarity arrggg whats the point?
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stefanLusT
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PostSubject: Re: Epic 6 Solus Aurum   Thu Sep 10, 2009 10:09 am

only one gnoll cuz there has been no sale yet. that will change fast i guess Razz
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HeavenHealer
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PostSubject: Re: Epic 6 Solus Aurum   Thu Sep 10, 2009 12:26 pm

stefanLusT wrote:
only one gnoll cuz there has been no sale yet. that will change fast i guess Razz

when they start putting them in cs.. yeah Neutral
35 SS + Empty Gnoll plzzzz
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Roxis
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PostSubject: Re: Epic 6 Solus Aurum   Thu Sep 10, 2009 12:37 pm

HeavenHealer wrote:
stefanLusT wrote:
only one gnoll cuz there has been no sale yet. that will change fast i guess Razz

when they start putting them in cs.. yeah Neutral
35 SS + Empty Gnoll plzzzz

id buy maybe 3 Very Happy (min)
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